EMERGING TECHNOLOGY / 01
AI Voices
Scaling AI voices to 20+ locales
Building a repeatable production workflow for AI voices used on 128M drives in 2026 to date.
Twenty markets and regional voice variants from the AI voice program.
01 / THE OPPORTUNITY
Studio production limited how many locales Waze could serve.
Waze’s ambition to bring locally relevant voice experiences to more audiences ran into the cost and time of traditional production. Generative AI offered a way to explore global scale within a limited budget.
02 / THE QUESTION
How could generative AI help us bring Waze voices to new locales while maintaining the creative direction and quality of human talent?
03 / THE CREATIVE OPPORTUNITY
Helped voice talent reach new audiences in new languages.
I saw a promising use for generative AI: enabling voice actors to speak in languages Waze had not previously been able to support. I found new and existing talent open to experimenting.
We already had voice campaigns we could build on. To keep costs down, we reviewed which campaigns would resonate in each market, then worked with a transcreation agency to adapt the selected scripts for local audiences.
04 / THE PARTNERSHIPS & SAFEGUARDS
Built talent protections into the AI workflow.
Introducing AI voice generation required rigorous cross-functional alignment. I collaborated directly with DeepMind, Product, and Engineering to adapt our existing legal agreements and establish a clear ethical baseline.
I negotiated strict data protections to ensure our actors’ voices would never be used to train future models. This critical safeguard helped give talent and internal creative teams the confidence to participate.
05 / THE QUALITY BAR
Created a four-part quality standard for AI voices.
I created a scoring system to help decide which generated prompts were suitable to go into the app. It assessed:
- Consistency of voice
- Cultural fit
- Functional clarity
- Character believability
06 / FROM MANUAL TO SELF-SERVE
From four days to a few hours.
Listeners accepted AI voices at the same rate as studio recordings, giving us confidence to scale. We moved from days of manual notebook work to AI Studio, where creative leads can generate voices independently in hours.
Reusable voice models reduced studio and re-licensing costs, saving hundreds of thousands of dollars across 20 World Cup languages alone.
07 / 2026 AT A GLANCE
128M+ drives with GenAI voices in 2026.
With the team’s limited budget, this workflow made a scale of original content possible that we could not have reached before.
The 45+ voice models included 20 distinct country personas for the FIFA World Cup 2026. We worked across more than 20 locales, moving beyond standard language variants to hyperlocal accents such as Scottish, Australian, and Castilian Spanish.
We produced more content than in any prior year. 2026 became the program’s biggest year to date, and GenAI voice its largest engagement driver.
The flags represent markets and regional voice variants from the program.